I realize that I should use Inoreader’s ability to generate a RSS feed from a folder and subscribe to this feed in Reeder instead of subscribing to individual feeds in Reeder. This would make Inoreader the source of truth. I’ll work on that this weekend.

It appears that not only Liquid Glass breaks readability in many cases, but information density too is affected, something that I care even more. What comes after the iPhone 15 Pro Max to support this new UI paradigm? 🤦🏻‍♂️

This is the new readability standards from Apple, a trillion dollars tech company. Here’s a screenshot of two Finder windows. Which one is active? Why is the tab of the inactive window darker than the active one? Why can I barely distinguish the tab of the active window? And those “floating over the content” controls in the top portion, are just, weird and out of this place.

For the first time in twenty years, I don’t have any business-related apps on my mobile phone, except one for 2FA. No email, no instant messaging, no documents, nothing! I feel some sort of hard-to-describe relief.

Journal on macOS Tahoe feels unfinished, barely a proof of concept to me. Who’s designing this at Apple? It feels it was put together the day before WWDC. Too many things to list here. Next betas can’t come soon enough, and I’m really curious to see how much improvements we’re going to see from beta2 to beta 3 and beyond.

Matt Birchler in Liquid glass one month later

If I could sum it up briefly, I’d say that liquid glass is highly dependent on the content it’s covering to determine how delightful it is as a UI. That’s a real challenge to overcome and it’s a big reason why we tend to see these highly-transparent interface designs get more and more opaque in time. The highs are very high in my book, but there are still plenty of “yikes” moments that I wish weren’t there and I hope get improved by the fall.

This makes me think that iOS 26 is really the new iOS 7 moment in Apple history. I also agree with Matt’s critique and observations. I don’t think that a UI is good when you have to meet a certain context in order to make it look good. A great UI is good most if not all the time.