Apple & Tech
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š Installing iPadOS 16.4 beta1 on my iPad Pro. This cannot be worst than anything since iPadOS 16.
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OK, Iām excited. According to recent leaks, the iPhone 15 Pro could be ultra interesting (puns intended). Iām ok with USB-C; the time has come for standardization. The thing that gets me excited is the softer, slightly rounder hedges. I like the iPhone 13 Pro and iPhone 14 Pro flat edges, but they are too rough for my taste. So flat edges with a softer corner radius will be a welcomed tweak.
Next, still about the edge, is the titanium brushed finish, similar to the titanium Apple Watch finish. I Digg this choice if thatās the case. I donāt like the Pro lineās current flashy chrome finish.
This leak of the possible iPhone 15 Pro also reminds me of the iPhone 4, which was a great design, BTW.
Oh, and the black bezels are becoming even thinner, which is also cool. Sure, some Android phones go way further than that, but on the iPhone, itās a mandatory evolution, in my opinion.
For someone like me who takes his iPhone as a camera, these design changes could make a real difference in holding the iPhone like a camera. Iām really looking forward to this iPhone.
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Apple is exploring a stand-alone device that combines an iPad with a speaker hub. The idea is to offer something that users can place on a kitchen counter, in the living room or on their nightstand. But Apple also has worked on an iPad docking accessory that it could sell separately and would accomplish much of the same thing. Source: Apple Working on Whole New Way to Use iPad at Home - MacRumors
Nearly every day, I use my iPad in the kitchen while preparing food to listen to the news or to YouTube videos. I can imagine the iPad UI to be something like CarPlay UI (or HomeKit UI?) with tiles where I could see a video source, some HomeKit controls, the weather, etc.
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The rumoured launch of a 15-inch MacBook Air this early Spring brings me joy and excitement. As an M1-MacBook Air owner, I understand the actual value of a lightweight and mighty Mac. Iām not looking for a much more powerful machine, but a bigger screen in a still-light package is something that Iām looking for. One of the reasons, you might be surprised, is the notch presence which removes some real space in the menubar to display menubar icons. Even with Bartender, a bigger screen could help reduce competition for the menubar on the left portion of the screen. Thatās a small detail but an important one for me. I still have over a year of active Apple Care coverage, which should help resell my Mac.
Now, about the possible pricing. After spending some time on the Apple website looking at the current MacBook Air and MacBook Pro offerings, I expect the new 15-inch MacBook Air to be priced at around $1499..$1699 for an 8 GB of RAM, 8 cores CPU, 10 cores GPU and 256 GB SSD. So the starting price would represent a $300-$500 difference.
I wouldnāt be surprised to see the 13-inch MacBook Pro to be dropped from the product line too.
Spring canāt come soon enough.
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I thought I was done with the “macOS user interface isn’t touch-friendly” debate but tonight, I’m reading this piece from Jack Wellborn (emphasis is mine):
The Mac was also built for a mouse, and while I would argue macOS is more usable than Windows, there is no getting around the fact that controls optimized for pointers are inherently unfriendly to touch input. Itās foolishly optimistic to think that Microsoft or even Apple can make pointer interfaces as touch friendly as iPadOS without also destroying the very thing that makes them more productive than iPadOS ā information density. Smaller controls means these platforms can disclose more information and interactivity to their users at once. Thatās why a bunch of windows on even a 11ā³ MacBook Air feels natural while only four windows on a ālargeā 13ā³ iPad feels ungainly. Source: Touchability, Productivity, and Portability ā Pick Two ā Worms and Viruses
And
Conversely, itās impossible to make iPadOS more information dense without sacrificing the very thing that makes it the best tablet OS ā touch friendliness. iPad users want more information on screen because that will help them be more productive, but the only way to present more information in iPadOS without sacrificing touch friendliness is a larger display. Not only is a larger display not portable, iPadOSās support for larger displays still sucks. Thereās nothing Apple can do about large displays not being portable, but better support for larger displays? Thatās a problem Apple can solve.
I don’t agree with the author’s suggestions at the end, but it shows that the debate about macOS being touch-friendly or not is still raging and far from being settled.
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I digg the updated design of Apple.com. The drop-down menus remind me of the Mac in its early days.
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Dear Apple, Iām done. It took me a long time, but I get it. Today, I turned off Stage Manager on my iPad. I tried with all my heart. I tried. But, even at iPadOS 16.3, after betas and final releases, six months later, I tired of fighting. Stage Manager is a mess on the iPad. In fact, Stage Manager breaks the iPad experience. Plain and simple. What is a nice improvement on the Mac, is a disastrous UX on the iPad form factor. Apple, go back to the drawing board, let me know when youāre done. Thanks.
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No. Great mockup design but no, I donāt want to get an Apple Watch Ultra in the form of an iPhone. First, I prefer flat edges over rounded ones. They make the iPhone easier to grab from a table and hold for taking pictures. Second, I want the rumoured rounded glass surface on the screen edges which would make the phone a little bit more organic.
What I would LOVE ā¤ļø to get though is a dedicated multipurpose button, like on the Ultra. Yet, the probability that Apple add another button is low in my opinion. They would rather prefer to get rid of all physical buttons if they could without compromising usability (which I donāt see how this could be done). A less prominent camera assembly would be welcomed too, even if this means a thicker device (and bigger battery along the way).
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TechCrunch interview with Apple’s exec Millet:
One rationale for shipping M2 is also that Apple wanted to establish the line in a regular cadence. It was important, Millet says, to make sure people didnāt see the M1 as a āone and done.ā Source: Apple execs on M2 chips, winning gamers and when to buy a Mac ā¢ TechCrunch
The Mac has never been this thriving, thanks to Apple Silicon. Specs bumps and general redesign when needed are moving the Mac forward. Next stop: Macs with touch screen with an Apple twist.
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Matt makes a compelling case for the feasibility of touch-based macOS:
I think Apple should add touch to Macs, and I think that this will allow them to not only make current form factors better, but it will allow them to create Macs that are more flexible, more powerful, and more accessible than any Macs before them.
That said, there are people in the Mac community who disagree with me here, and their number one concern is that macOS has a UI that is simply unusable with touch. It’s the ace-in-the-hole argument, and it’s honestly something I haven’t pushed back on because it feels true.
Yeah, I’m one of them. š«£
There’s a narrative out there that touch is just so incompatible with macOS and that in order to make it work, the macOS UI would have to get blown up to comical proportions, but I don’t think that’s the case. Changes will be made, but I think macOS is more touch-friendly today than many people give it credit for. Source: macOS Isn’t as Small As You Think
I’m happy to report that I’m convinced that macOS is closer to being touch-friendly than I originally thought. Matt spent the required time to demonstrate that 90% of the job was already done. I’m happy to change my mind on this. Would I jump to use a touchscreen Mac? I hate fingerprints on any screen except on the iPad. š«³š»šµāš«
No more questions, your honour.
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Microsoft Authenticator for Apple Watch to be retired:
The Microsoft Authenticator app for Apple Watch joins a long list of third-party watchOS apps that have been discontinued over the last few years, either because of perceived redundancy or lack of user uptake. Other notable Apple Watch apps that have been discontinued include Twitter, Instagram, Target, Trello, Slack, Hulu, and Uber. Source: Microsoft Authenticator Discontinues Apple Watch App - MacRumors
There is a clear trend.
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I really hope we get iPadOS 16.4 beta this week because right now, I never experienced so many weird behaviours on my iPad since iPadOS 16. Stage Manager is one problem, weird keyboard placement is another, rotation bugs, etc.
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Continuing with this usability musing on possible touch-based MacBook, Jack Wellborn writes in response to an article by Federico Viticci:
The Mac was also built for a mouse, and while I would argue macOS is more usable than Windows, there is no getting around the fact that controls optimized for pointers are inherently unfriendly to touch input. Itās foolishly optimistic to think that Microsoft or even Apple can make pointer interfaces as touch friendly as iPadOS without also destroying the very thing that makes them more productive than iPadOS ā information density. Smaller controls means these platforms can disclose more information and interactivity to their users at once. Thatās why a bunch of windows on even a 11ā³ MacBook Air feels natural while only four windows on a ālargeā 13ā³ iPad feels ungainly.
Conversely, itās impossible to make iPadOS more information dense without sacrificing the very thing that makes it the best tablet OS ā touch friendliness. iPad users want more information on screen because that will help them be more productive, but the only way to present more information in iPadOS without sacrificing touch friendliness is a larger display. Not only is a larger display not portable, iPadOSās support for larger displays still sucks. Thereās nothing Apple can do about large displays not being portable, but better support for larger displays? Thatās a problem Apple can solve. Source: Touchability, Productivity, and Portability ā Pick Two ā Worms and Viruses
I couldnāt put my finger on it (pun intended), but this article brings up an interesting point that might explain something I couldn’t do myself: The size of controls in a user interface largely dictates information density. Many longtime Mac users decry the iPadification of its UI. I’m not one of them but I value information density a lot.
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Benjamin Mayo commenting on laptops with touch screen:
All the time, I see people swipe up and down on their vertical laptop screens to navigate webpages and zoom into photos with a pinch gesture. The ergonomics of this are naturally poor. Stretching your arm out forwards to reach the laptop screen quickly becomes uncomfortable. And yet, people still do it frequently. The touch screen is used as an accessory to primary mouse input. They swipe around a bit, then they go back to the mouse. They read a screenful of content, then they swipe to the next page, and put their arm back down. Itās a surprisingly subconsciously natural thing to do. Source: Apple Working On Touchscreen Mac Laptops āĀ Benjamin Mayo
I wonder if Apple could get away with only supporting minimal gestures on their touchscreen Mac. I’m thinking about things like “pinch to zoom” or “swipe” but nothing elseā¦ I could imagine using my left hand for a vertical swipe and the right hand on the trackpad to click on a button or text field. This way, I see only a need for a minimal macOS user interface rework.
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In the “Competition in the Mobile Application Ecosystem” report published by the NTIA recently:
Pre-installed apps, default options, and anticompetitive self-preferencing should be limited, including in search results. Source: Biden Administration Report Recommends Sweeping Changes to Apple’s Ecosystem - MacRumors
Can you imagine unboxing your brand-new iPhone, powering it up, and after completing the initial setup process, you end up on a mostly empty home screen? What should the user do next? Could Apple provide a single icon pointing to their App Store to download “The Full iPhone Experience” package? Would Apple even be allowed to do just that? Reading the recommendation again, I think it would go against it. It there a more effective way at killing a product?
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Rumours and articles like this one about Appleās upcoming headset, supposedly called āRealityProā is simply getting out of hand. I wish we could put an end to them. I mean, this is ridiculous.
Even if Apple actually comes out with something this year, Iāll consider this as a technological proof of concept, nothing compared to the actually useful and usable iPhone we got back in 2007.
Use cases for a headset are not what the tech pundits would like us to believe. Family reunions with everyone wearing these things on our heads will not happen. Office meetings with people wearing them donāt make sense either. We can barely stand meetings in hybrid modes where some employees are working from home and appearing on the big screen while others are āpresentā in the meeting room staring at their laptop or tablet screen and doing something else.
The Apple headset could be the next HomePod or the next iPod HiFi. Set your expectations accordingly and better pay attention to what will come out from Hu.ma.ne, instead. Something that looks to be much more natural and less rebarbative.
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Tim Cook’s introductory comment on Apple’s latest quarter:
āAs we all continue to navigate a challenging environment, we are proud to have our best lineup of products and services ever, and as always, we remain focused on the long term and are leading with our values in everything we do,ā said Tim Cook, Appleās CEO. āDuring the December quarter, we achieved a major milestone and are excited to report that we now have more than 2 billion active devices as part of our growing installed base.ā
How many devices count as being active if a user has an iPhone and two Apple Watch, two HomePod and an Apple TV? Six. That’s a lot of devices but not as many users.
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DHH’s concluding words about testing an Android phone:
I’m no fan of Google in general. And I still prefer the fit and finish of iOS over Android, but there’s something deeply appealing about having a phone where at least it’s actually possible to install Forbidden Software, like Fortnite, without wild interventions like jailbreaking. The fidelity gap is real, but the freedom gap is bigger. Source: Another Android
His post is a reminder for me that I never tried or used an Android device for real. Never ever. Should I? Why would I? But then I read this article from Gruber commenting about his perception of the Android app landscape:
Android enthusiasts donāt want to hear it, but from a design perspective, the apps on Android suck. They may not suck from a feature perspective (but they often do), but theyāre aesthetically unpolished and poorly designed even from a ādesign is how it worksā perspective.
After all, I might never waste my time testing an Android phone. Life is too short.
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Highly TroublingāOps are Taking Over Apple My Friends
Don’t bother reading too much into the latest Apple financial numbers. They’re not too bad. What you should be paying attention to is this: Apple is eliminating one of its most high-profile executive positions. According to a new report today, Apple is eliminating the role of āindustrial ā¦ read more
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CarPlay in 2023 will see its most significant upgrade since its launch. I donāt know when weāll actually be able to get this in a real car, but I certainly look forward to it.
I recently spent some travel time in a high-end Mercedes. The Dashboard was very impressive. Still, the future CarPlay version seems a bit pale in comparison.
Why did Apple choose to make this early announcement?