I’ve been installing and applying app updates en masse for a few days. There is a clear trend. Big corporations like Medium, OpenAI, LinkedIn, Reddit, etc. release notes that are like “We’ve been hard at work updating our app so you get a better experience, blah blah blah”. At the same time, indie devs will write, “We’re happy to introduce support for Apple’s latest innovations like Liquid Glass, transparent widgets and on-device Apple Fondational Model for a richer experience.” See the difference?
How long before iOS 26.1 beta 1? Asking for a friend.
I spent a few moments this morning reading user reactions to Apple Liquid Glass on r/ios on Reddit. 😳 Ouch. It’s messy. Maybe each major release of iOS brings this level of criticism, but I doubt it. A lot of people who upgraded ask how to return to iOS 18 or plan to leave the Apple ecosystem altogether. The latter is something easier said than done, but still, the sentiments seem really negative.
Now, let’s take a look at how things are going on Digg. 👀
It’s really fascinating how third-party apps adopt Apple’s Liquid Glass. For some apps, like Things, changes are minimal… but for Craft, it’s a godsend. Flighty seems to sit in the middle. Does it depend entirely on Liquid Glass, or is it an interpretation by the developer of how far to take this new visual metaphor? It’s probably mostly the latter.
Well, I’m thinking of upgrading my M4 Mac mini to macOS 26 Tahoe… I know, I know, I’m very critical of Apple Liquid Glass, especially what it does to the Mac… but now, my Mac on Sequoia feels… should I say it… outdated? 🫣
My wife truly is a typical Apple user. Usually, I’d encourage her to update all her devices to Apple’s latest OSes. But this year, I think she would resent me for it. 🫣
Today, Apple releases a slew of operating system updates, including Liquid Glass, an already controversial, divisive, and well-documented user-hostile unified visual language across all of their operating system. I’m pleased to announce the addition of a “Before & After” section in my now-famous website: “Where Apple’s Liquid Glass Crashes the User Experience”. Have a look and see how developers adopted Liquid Glass.
Here’s a really strange thing: for some apps, adopting Liquid Glass seems to be a step back (lower information density, too much spacing in some areas), while for others, it appears to do the opposite and enhances the app. That’s the case for Craft. I genuinely believe Craft with Liquid Glass is much better. Craft’s take on Liquid Glass is well-balanced and executed. Bravo.

Even if I wanted to order a new iPhone 17 Pro Max to replace my 15 Pro Max, since I also need to buy two new protective cases—one for everyday use and the other for use with my bike—the operation would cost nearly 2,500 Canadian dollars with taxes. I don’t have that money. 😥
“Liquid Glass is the software equivalent to the butterfly keyboard” - Jeff Johnson
😳